Healing And Dying

Healing Surges
Every character gains one healing surge per encounter for every five healing surges per day the character would otherwise possess, round down (minimum one).

Healing at the end of an encounter
At the end of any given encounter, all PCs heal to full. If the PC has an animal companion, an end of the day summon, or any similar effect, that effect likewise heals to full.

Death and Dying
Characters no longer make death saves. If a character is reduced to -50% HP, the character is "defeated" meaning that they cannot be returned to the encounter except by an effect that would otherwise resurrect a dead character.

A character "Dying" is synonymous with the character being defeated.

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