Faiths And Deities

The god of ambition, death, destruction, corruption, fear, aggression, and darkness, Deus-Lord of the Third Eye-has quite the intimidating profile. However, aside from ambition, none of that profile stems from who Deus is as an individual-rather, the Deuesian clergy and Deus himself has taken to confronting other "malicious" deities and their followers, and destroying the very deities themselves, absorbing their divine energy into Deus himself. The actual mechanism whereby Deus accomplishes this feat is unknown to anyone but Deus himself, and possibly his divine emissary Violet.

Deus' clergy has very little in the way of real teachings, but the underlying notion of the faith is individuals each striving to maximize their potential, using the resources of the clergy-where the clergy itself has the goal of maximizing its influence.

Deus is a deity that accepts virtually everyone who is judged to be "serious" about seeking power-which hasn't earned him much thanks from those that would prefer that there be no source of malevolent divine power-but Deus does not actively condone any sort of malicious activity himself. For its part, the Deusian clergy largely operates by manipulating Ceeon's political structure, attempting to expand its holdings. Fuuyon, for instance, is in the middle of a terrain war between the Deusian's and the gnomes.

Deus' Divine Emissary is Violet, a psychokineticist of great power who was part of the Bijou-an organization that faced off against Deus over a thousand years ago during the War of the Seraphim.

Goddess of light and of creation, Lumina is goodness separated from ideology. Where Gauntlet promotes order for the sake of justice, Lumina does not endorse any particular attitude towards good acts, instead directing her followers to do good where there is good to do. She is one of the patron deities of Eloheim, and does not have a divine emissary. Unusually, Lumina has a son-Adam Fate-who, while having little involvement in the clergy itself is often seen as a representative of Lumina's message of peace and tolerance.

The god of drama, Marcus' clergy has a great deal of influence throughout Ronahm, but has temples scattered across Midas and the Shores of Silver as well-with a single temple in Eloheim. Marcus' clergy teaches that the entire world is a stage, and Marcus is the director-or perhaps the world is a story, and everyone is born to play their role. Heroes are born to be heroes and villains are born to be villains, and villains that become heroes are born to-well, you get the idea. Marcusonians are prone to analysis of events as though they are bits in a play or novel, and have the tendency of being a little off mentally. However, some of Marcus' teachings-such as an appreciation for literature or music-are accepted outside of the official clergy, and the deity himself is held in high regards in Eloheim and the more culturally significant centers of Ronahm.

In addition to entertainers, Marcus gets some respect from illusionists, as his divine subjects tend to use illusions as part of their performances.

The Golden Dragon, the Blood Wyrm, master of the Iron Throne of Bastion, Kain is the ultimate authoritarian. Where Gauntlet seeks order for the sake of justice, Kain seeks order for the sake of control. Kain's cult is not openly accepted in any corner of the world, as it seeks to subvert and control the ruling structures of the world, but Kain has agents throughout much of the world.

It is likely that Kain has a divine emissary, but due to Kain's secretive nature, it is unknown as to who this divine emissary is.

Goddess of the moon, Luna is a fairly traditional deity with an emphasis on healing, fertility, and purification. Being the goddess most associated with the fallen Seraphim, Luna's clergy is most prominent in Lunaria (for obvious reasons), though she is also quite popular amongst the Shores of Silver. Her disciples are generally pacifists, though many specialize in exorcism of undead or other monsters. In particular, Lunarians are trained to deal with lycanthropes.

Luna no longer has a divine emissary.

The Olympians
The Olympians are a series of deity like entities that exist on Olympus, one of the outer realms. The Olympians are unique amongst other deities in that they only engage in a divine contract with those who have already demonstrated a show of heroism-and as thus, no cleric of the Olympic Pantheon is a true pacifist. None of the olympians has a divine emissary, and the clergies have largely begun to fall out of favor.

No one really knows what Rashall's deal is. Rashall is the god of undeath, and the god of vengeance, and it is postulated that Rashall has a grudge against someone or something-after all, he's the god of vengeance-but no one knows what that grudge is or why it exists. Rashall is a deity that teaches that revenge is a dish best served cold, and followers of Rashall pursue heavy self sacrifice, frequently transforming themselves into liches or other undead (often unfeeling) creatures to obtain the time necessary to fulfill their cruel desires.

To this day, Rashall is largely a marginalized force. It is known that Morte Du‘Deccum-a former agent of Deus-was in reality Rashall’s divine emissary, working as a mole of sorts while the Deusian cult was underground, possibly hoping to reverse engineer the Eye of Death so that Rashall would be able to manifest in the material realm as Deus once did those centuries ago. However, Morte is no more-or at least, so the world thinks.

The god of justice, Gauntlet has long been the patron deity of Midas, though Everia has since supplanted him in that role. To this day, all members of the official guard of Midas swear an oath to Gauntlet (even if they are not divinely gifted). Gauntlet teaches that justice and virtue can only be achieved through order-and where there is corruption, the system must crush it. Gauntlet is currently without a divine emissary, but this is due not to the death of the emissary but rather due to the relinquishment of that role. It is said that when the time is right, the gauntlet will be donned once more by the worthy, to bring justice to the land once again.

Goddess of coin and currency, Everia has long held a significant presence in Midas-indeed, the legendary Midas Touch that the (now deposed) ruling family possessed was said to be a gift of the goddess herself. However, when the royal family was discredited during the events of the Return of the Third Eye, there was a coup, and with the coup, the merchant families (largely followers of Everia) took control from the Royal Guard (followers of Gauntlet). There is an uneasy alliance between the two clergies, as the Everians are responsible for establishing the rules, and the Gauntlets are responsible for enforcing the rules-for the rules are justice.

Everia is noteworthy for having one of the few remaining divine emissaries, a woman by the name of Aura. All Everians have control over currency-copper, gold, and silver coins largely-as a special talent, but Aura has extended her mastery of psychokinesis over the coins of the land as to forge an entire dress out of coins held up only by her own force of will, capable of acting as an intelligent barrier.

The Celestial Heavens
Much like the Olympians, the Celestial Heavens is not a single deity, but rather a collection of deific like entities. The Divine Mandate of the Celestial Heavens is the justification for the Teshran royalty maintaining its position, and divine adherents to the Celestial Heavens outside of the Teshran royalty and the royal guard are entirely unheard of. The king (or queen as it were) is responsible for handing down edicts from the heavens, and is largely the equivalence of a divine emissary.

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